Manual
Welcome to the Manual for the ITs Magic Engine.
This section provides deep explanations, practical workflows, and step-by-step guides to help you master the editor, tools, panels, and features.
If you're building your first project or refining advanced workflows, this manual will guide you from start to finish.
π How to Use This Manualβ
You can explore the manual in two ways depending on your preference:
Browse by Category (recommended)β
Use the sidebar to jump directly to a specific tool, panel, or topic.
Follow the Learning Roadmap (beginner friendly)β
If you're new to the engine, follow the step-by-step roadmap:
-
Home Page (Projects Overview)
Learn how the engine structure works, create new projects, open existing ones. -
Editor View
Understand the workspace layout, gestures, tools, and navigation. -
Coding Panel
Learn how to open scripts, write code, attach scripts, and test logic. -
Object Panel
Discover how nodes/objects are managed, added, removed, and arranged. -
Properties Panel
Configure all object settings such as transforms, components, materials, physics, etc. -
File Manager Organize files,textures, scripts, audio, and scenes.
-
Scenes & Prefabs
Learn how to structure and reuse scene files.
Each topic builds on the last, giving you a clean path from beginner β intermediate β advanced.