Class: ModelRenderer
This page documents the methods and fields available in the ModelRenderer class.
Members
| Signature | Description |
|---|---|
ModelRenderer(Vertex) | Creates a new instance of ModelRenderer. |
attachPrimitive(int) | Performs the attachPrimitive operation using the provided parameters (primitive). |
getBatchingChannel() | Returns the current batching channel. |
getMaterial() | Returns the current material. |
getOutlineColor() | Returns the current outline color. |
getOutlineScale() | Returns the current outline scale. |
getRenderMatrix() | Returns the current render matrix. |
getVertex() | Returns the current vertex. |
isCastShadowEnabled() | Returns whether cast shadow enabled is true. |
isEnableOutline() | Returns whether enable outline is true. |
isWireframe() | Returns whether wireframe is true. |
setBatchingChannel(BatchingChannel) | Sets or updates the batching channel. |
setCastShadowEnabled(boolean) | Sets or updates the cast shadow enabled. |
setEnableOutline(boolean) | Sets or updates the enable outline. |
setMaterial(Material) | Sets or updates the material. |
setMaterialFile(MaterialFile) | Sets or updates the material file. |
setModelFile(VertexFile) | Sets or updates the model file. |
setOutlineColor(Color) | Sets or updates the outline color. |
setOutlineScale(float) | Sets or updates the outline scale. |
setRenderMatrix(float[]) | Sets or updates the render matrix. |
setVertex(Vertex) | Sets or updates the vertex. |
setWireframe(boolean) | Sets or updates the wireframe. |