Class: Vertex
This page documents the methods and fields available in the Vertex class.
Members
| Signature | Description |
|---|---|
Vertex() | Creates a new instance of Vertex. |
apply() | Performs the apply operation. |
apply(boolean, boolean) | Performs the apply operation using the provided parameters (regenerateTBN, recalculateBoundingBox). |
getBoundingBox() | Returns the current bounding box. |
getJoints() | Returns the current joints. |
getJointsArray() | Returns the current joints array. |
getJointsBuffer() | Returns the current joints buffer. |
getNormals() | Returns the current normals. |
getNormalsArray() | Returns the current normals array. |
getNormalsBuffer() | Returns the current normals buffer. |
getTriangles() | Returns the current triangles. |
getTrianglesArray() | Returns the current triangles array. |
getTrianglesBuffer() | Returns the current triangles buffer. |
getUVs() | Returns the current uvs. |
getUVsArray() | Returns the current uvs array. |
getUVsBuffer() | Returns the current uvs buffer. |
getVertices() | Returns the current vertices. |
getVerticesArray() | Returns the current vertices array. |
getVerticesBuffer() | Returns the current vertices buffer. |
getWeights() | Returns the current weights. |
getWeightsArray() | Returns the current weights array. |
getWeightsBuffer() | Returns the current weights buffer. |
loadFile(File) | Loads file into the object. |
loadFile(InputStream) | Loads file into the object. |
loadFile(VertexFile) | Loads file into the object. |
loadPrimitive(int) | Loads primitive into the object. |
onBackground(Object) | Performs the onBackground operation using the provided parameters (input). |
onBackground(Object) | Performs the onBackground operation using the provided parameters (input). |
onEngine(Object) | Performs the onEngine operation using the provided parameters (result). |
onEngine(Object) | Performs the onEngine operation using the provided parameters (result). |
recalculateBoundingBox() | Performs the recalculateBoundingBox operation. |
regenerateNormals() | Performs the regenerateNormals operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
run() | Performs the run operation. |
setJoints(List<Vector3>) | Sets or updates the joints. |
setJoints(NativeFloatBuffer) | Sets or updates the joints. |
setJoints(Vector3Buffer) | Sets or updates the joints. |
setJoints(float[]) | Sets or updates the joints. |
setNormals(List<Vector3>) | Sets or updates the normals. |
setNormals(NativeFloatBuffer) | Sets or updates the normals. |
setNormals(Vector3Buffer) | Sets or updates the normals. |
setNormals(float[]) | Sets or updates the normals. |
setProgress(float) | Sets or updates the progress. |
setProgress(float) | Sets or updates the progress. |
setTriangles(List<Vector3>) | Sets or updates the triangles. |
setTriangles(NativeIntBuffer) | Sets or updates the triangles. |
setTriangles(Point3Buffer) | Sets or updates the triangles. |
setTriangles(int[]) | Sets or updates the triangles. |
setUVs(List<Vector2>) | Sets or updates the uvs. |
setUVs(NativeFloatBuffer) | Sets or updates the uvs. |
setUVs(Vector2Buffer) | Sets or updates the uvs. |
setUVs(float[]) | Sets or updates the uvs. |
setVertices(List<Vector3>) | Sets or updates the vertices. |
setVertices(NativeFloatBuffer) | Sets or updates the vertices. |
setVertices(Vector3Buffer) | Sets or updates the vertices. |
setVertices(float[]) | Sets or updates the vertices. |
setWeights(List<Vector3>) | Sets or updates the weights. |
setWeights(NativeFloatBuffer) | Sets or updates the weights. |
setWeights(Vector3Buffer) | Sets or updates the weights. |
setWeights(float[]) | Sets or updates the weights. |
traceLaser(Transform, Ray) | Performs the traceLaser operation using the provided parameters (transform, ray). |
traceLaser(Transform, Ray, RayMode) | Performs the traceLaser operation using the provided parameters (transform, ray, rayMode). |
traceLaser(Transform, Ray, RayMode, boolean) | Performs the traceLaser operation using the provided parameters (transform, ray, rayMode, backfaceCulling). |
traceLaserAsync(Transform, Ray, AsyncLaserListener) | Performs the traceLaserAsync operation using the provided parameters (transform, ray, asyncLaserListener). |
traceLaserAsync(Transform, Ray, AsyncLaserListener, RayMode) | Performs the traceLaserAsync operation using the provided parameters (transform, ray, asyncLaserListener, rayMode). |
traceLaserAsync(Transform, Ray, AsyncLaserListener, RayMode, boolean) | Performs the traceLaserAsync operation using the provided parameters (transform, ray, asyncLaserListener, rayMode, backfaceCulling). |