Class: GizmoTransform
This page documents the methods and fields available in the GizmoTransform class.
Members
| Signature | Description |
|---|---|
GizmoTransform() | Creates a new instance of GizmoTransform. |
GizmoTransform(Vector3) | Creates a new instance of GizmoTransform. |
GizmoTransform(Vector3, Quaternion) | Creates a new instance of GizmoTransform. |
GizmoTransform(Vector3, Quaternion, Vector3) | Creates a new instance of GizmoTransform. |
getMatrix() | Returns the current matrix. |
getMatrixForCamera(com.itsmagic.engine.Engines.Engine.Vector.Vector3) | Returns the current matrix for camera. |
getPosition() | Returns the current position. |
getRotation() | Returns the current rotation. |
getScale() | Returns the current scale. |
initialValue() | Performs the initialValue operation. |
setMatrix(float[]) | Sets or updates the matrix. |
setPosition(Vector3) | Sets or updates the position. |
setPosition(float) | Sets or updates the position. |
setPosition(float, float, float) | Sets or updates the position. |
setRotation(Quaternion) | Sets or updates the rotation. |
setRotation(float, float, float) | Sets or updates the rotation. |
setRotation(float, float, float, float) | Sets or updates the rotation. |
setScale(Vector3) | Sets or updates the scale. |
setScale(float) | Sets or updates the scale. |
setScale(float, float, float) | Sets or updates the scale. |