Class: SpatialObject
This page documents the methods and fields available in the SpatialObject class.
Members
| Signature | Description |
|---|---|
SpatialObject(SpatialObject) | Creates a new instance of SpatialObject. |
SpatialObject(String) | Creates a new instance of SpatialObject. |
SpatialObject(String, SpatialObject) | Creates a new instance of SpatialObject. |
addComponent(Component) | Adds component to the collection. |
addComponent(Component, Class) | Adds component to the collection. |
allowSelect() | Performs the allowSelect operation. |
allowSelect() | Performs the allowSelect operation. |
allowSelect() | Performs the allowSelect operation. |
back() | Performs the back operation. |
back(Vector3) | Performs the back operation using the provided parameters (out). |
callFunction(String) | Performs the callFunction operation using the provided parameters (name). |
callFunction(String, Object...) | Performs the callFunction operation using the provided parameters (name, args). |
callFunction(String, String) | Performs the callFunction operation using the provided parameters (name, args). |
callFunction(String, boolean) | Performs the callFunction operation using the provided parameters (name, args). |
callFunction(String, float) | Performs the callFunction operation using the provided parameters (name, args). |
callFunction(String, int) | Performs the callFunction operation using the provided parameters (name, args). |
colliderWithName(String) | Performs the colliderWithName operation using the provided parameters (objectName). |
compareName(String) | Compares this instance with another for equality/order. |
compareTag(String) | Compares this instance with another for equality/order. |
componentAt(int) | Performs the componentAt operation using the provided parameters (idx). |
componentCount() | Performs the componentCount operation. |
destroy() | Performs the destroy operation. |
distance(SpatialObject) | Performs the distance operation using the provided parameters (other). |
distance(Transform) | Performs the distance operation using the provided parameters (other). |
distance(Vector3) | Performs the distance operation using the provided parameters (other). |
down() | Performs the down operation. |
down(Vector3) | Performs the down operation using the provided parameters (out). |
duplicate() | Performs the duplicate operation. |
exists() | Performs the exists operation. |
findChildObject(JAVARuntime.OHString) | Performs the findChildObject operation using the provided parameters (name). |
findChildObject(String) | Performs the findChildObject operation using the provided parameters (name). |
findComponent(Class) | Performs the findComponent operation using the provided parameters (classReference). |
findComponent(String) | Performs the findComponent operation using the provided parameters (tittle). |
findComponentInChildren(Class) | Performs the findComponentInChildren operation using the provided parameters (classReference). |
findComponentInChildren(String) | Performs the findComponentInChildren operation using the provided parameters (tittle). |
findComponents(Class) | Performs the findComponents operation using the provided parameters (classReference). |
findComponents(String) | Performs the findComponents operation using the provided parameters (tittle). |
forward() | Performs the forward operation. |
forward(Vector3) | Performs the forward operation using the provided parameters (out). |
get() | Returns the current value. |
get() | Returns the current value. |
get() | Returns the current value. |
getChildAt(int) | Returns the current child at. |
getChildCount() | Returns the current child count. |
getChildIndex(SpatialObject) | Returns the current child index. |
getChildList() | Returns the current child list. |
getCollisionAt(int) | Returns the current collision at. |
getCollisionList() | Returns the current collision list. |
getCollisionsCount() | Returns the current collisions count. |
getComponentAt(int) | Returns the current component at. |
getComponentsAt(int) | Returns the current components at. |
getComponentsList() | Returns the current components list. |
getExtraTittle() | Returns the current extra tittle. |
getExtraTittle() | Returns the current extra tittle. |
getExtraTittle() | Returns the current extra tittle. |
getGUID() | Returns the current guid. |
getGlobalMatrix() | Returns the current global matrix. |
getGlobalMatrix(float[]) | Returns the current global matrix. |
getGlobalPosition() | Returns the current global position. |
getGlobalPosition(Vector3) | Returns the current global position. |
getGlobalRotation() | Returns the current global rotation. |
getGlobalRotation(Quaternion) | Returns the current global rotation. |
getGlobalScale() | Returns the current global scale. |
getGlobalScale(Vector3) | Returns the current global scale. |
getInspector(Context, Field, Object, String, GetSetterListener, UserPointer) | Returns the current inspector. |
getInspectorForArray(Context, Object[], int, Object, String, GetSetterListener, UserPointer) | Returns the current inspector for array. |
getInspectorForList(Context, GhostList, int, Object, String, GetSetterListener, UserPointer) | Returns the current inspector for list. |
getLocalMatrix() | Returns the current local matrix. |
getLocalMatrix(float[]) | Returns the current local matrix. |
getMainParent() | Returns the current main parent. |
getMetaID() | Returns the current meta id. |
getName() | Returns the current name. |
getParent() | Returns the current parent. |
getParent() | Returns the current parent. |
getParent() | Returns the current parent. |
getPhysics() | Returns the current physics. |
getPhysicsEntity() | Returns the current physics entity. |
getPosition() | Returns the current position. |
getRotation() | Returns the current rotation. |
getScale() | Returns the current scale. |
getSimpleName(UserPointer) | Returns the current simple name. |
getState() | Returns the current state. |
getTag() | Returns the current tag. |
getTransform() | Returns the current transform. |
instantiate(ObjectFile) | Performs the instantiate operation using the provided parameters (pFile). |
instantiate(ObjectFile, Vector3) | Performs the instantiate operation using the provided parameters (pFile, position). |
instantiate(ObjectFile, Vector3, Quaternion) | Performs the instantiate operation using the provided parameters (pFile, position, rotation). |
instantiate(ObjectFile, Vector3, Quaternion, Vector3) | Performs the instantiate operation using the provided parameters (pFile, position, rotation, scale). |
instantiateAsChild(ObjectFile) | Performs the instantiateAsChild operation using the provided parameters (pFile). |
instantiateAsChild(ObjectFile, SpatialObject) | Performs the instantiateAsChild operation using the provided parameters (pFile, parent). |
instantiateHasChild(ObjectFile) | Performs the instantiateHasChild operation using the provided parameters (pFile). |
instantiateHasChild(ObjectFile, SpatialObject) | Performs the instantiateHasChild operation using the provided parameters (pFile, parent). |
inverseTransformDirection(Vector3) | Performs the inverseTransformDirection operation using the provided parameters (vector3). |
inverseTransformDirection(Vector3, Vector3) | Performs the inverseTransformDirection operation using the provided parameters (vector3, out). |
inverseTransformPoint(Vector3) | Performs the inverseTransformPoint operation using the provided parameters (vector3). |
inverseTransformPoint(Vector3, Vector3) | Performs the inverseTransformPoint operation using the provided parameters (vector3, out). |
isColliding() | Returns whether colliding is true. |
isDontDestroyOnLoad() | Returns whether dont destroy on load is true. |
isEnabled() | Returns whether enabled is true. |
isRestorable() | Returns whether restorable is true. |
isStatic() | Returns whether static is true. |
left() | Performs the left operation. |
left(Vector3) | Performs the left operation using the provided parameters (out). |
lerpLookTo(SpatialObject, float) | Performs the lerpLookTo operation using the provided parameters (other, lerpSpeed). |
lerpLookTo(Vector3, float) | Performs the lerpLookTo operation using the provided parameters (other, lerpSpeed). |
lerpLookToIgnoreY(SpatialObject, float) | Performs the lerpLookToIgnoreY operation using the provided parameters (other, lerpSpeed). |
lerpLookToIgnoreY(Vector3, float) | Performs the lerpLookToIgnoreY operation using the provided parameters (other, lerpSpeed). |
loadFile(ObjectFile) | Loads file into the object. |
log(String) | Performs the log operation using the provided parameters (str). |
lookTo(Vector3) | Performs the lookTo operation using the provided parameters (position). |
lookTo(float, float, float) | Performs the lookTo operation using the provided parameters (x, y, z). |
lookToIgnoreY(SpatialObject) | Performs the lookToIgnoreY operation using the provided parameters (object). |
lookToIgnoreY(Vector3) | Performs the lookToIgnoreY operation using the provided parameters (position). |
move(float, float, float) | Transforms or moves the object accordingly. |
moveInSeconds(float, float, float) | Transforms or moves in seconds accordingly. |
mulGlobalVector3(Vector3) | Performs the mulGlobalVector3 operation using the provided parameters (vector3). |
mulLocalVector3(Vector3) | Performs the mulLocalVector3 operation using the provided parameters (vector3). |
newInstance(UserPointer) | Creates a new instance. |
recalculateMatrices() | Performs the recalculateMatrices operation. |
removeComponent(Component) | Removes component from the collection. |
removeParent() | Removes parent from the collection. |
restore(Variable, UserPointer) | Performs the restore operation using the provided parameters (variable, userPointer). |
right() | Performs the right operation. |
right(Vector3) | Performs the right operation using the provided parameters (out). |
rotate(float, float, float) | Transforms or moves the object accordingly. |
rotateInSeconds(float, float, float) | Transforms or moves in seconds accordingly. |
save(String, Object, UserPointer) | Saves data from the object. |
set(GameObject) | Sets or updates the the value. |
set(GameObject) | Sets or updates the the value. |
set(GameObject) | Sets or updates the the value. |
setDontDestroyOnLoad(boolean) | Sets or updates the dont destroy on load. |
setEnabled(boolean) | Sets or updates the enabled. |
setGlobalPosition(Vector3) | Sets or updates the global position. |
setGlobalRotation(Quaternion) | Sets or updates the global rotation. |
setGlobalScale(Vector3) | Sets or updates the global scale. |
setMetaID(String) | Sets or updates the meta id. |
setName(String) | Sets or updates the name. |
setNameOH(JAVARuntime.OHString) | Sets or updates the name oh. |
setParent(SpatialObject) | Sets or updates the parent. |
setPhysicsEntity(PhysicsEntity) | Sets or updates the physics entity. |
setPosition(Vector3) | Sets or updates the position. |
setPosition(float, float, float) | Sets or updates the position. |
setPositionX(float) | Sets or updates the position x. |
setPositionY(float) | Sets or updates the position y. |
setPositionZ(float) | Sets or updates the position z. |
setRotation(Quaternion) | Sets or updates the rotation. |
setRotation(float, float, float) | Sets or updates the rotation. |
setRotation(float, float, float, float) | Sets or updates the rotation. |
setScale(Vector3) | Sets or updates the scale. |
setScale(float) | Sets or updates the scale. |
setScale(float, float, float) | Sets or updates the scale. |
setState(int) | Sets or updates the state. |
setStatic(boolean) | Sets or updates the static. |
setTag(String) | Sets or updates the tag. |
smoothLookTo(SpatialObject, float) | Performs the smoothLookTo operation using the provided parameters (other, lerpSpeed). |
smoothLookTo(Vector3, float) | Performs the smoothLookTo operation using the provided parameters (other, lerpSpeed). |
sqrtDistance(SpatialObject) | Performs the sqrtDistance operation using the provided parameters (other). |
sqrtDistance(Transform) | Performs the sqrtDistance operation using the provided parameters (other). |
sqrtDistance(Vector3) | Performs the sqrtDistance operation using the provided parameters (other). |
swapChildrenPosition(SpatialObject, SpatialObject) | Performs the swapChildrenPosition operation using the provided parameters (a, b). |
teleportTo(SpatialObject) | Performs the teleportTo operation using the provided parameters (object). |
teleportTo(Vector3) | Performs the teleportTo operation using the provided parameters (position). |
toJson() | Performs the toJson operation. |
transformDirection(Vector3) | Performs the transformDirection operation using the provided parameters (vector3). |
transformDirection(Vector3, Vector3) | Performs the transformDirection operation using the provided parameters (vector3, out). |
transformPoint(Vector3) | Performs the transformPoint operation using the provided parameters (vector3). |
transformPoint(Vector3, Vector3) | Performs the transformPoint operation using the provided parameters (vector3, out). |
translate(float, float, float) | Transforms or moves the object accordingly. |
translateInSeconds(float, float, float) | Transforms or moves in seconds accordingly. |
up() | Performs the up operation. |
up(Vector3) | Performs the up operation using the provided parameters (out). |