Class: GizmoPath
This page documents the methods and fields available in the GizmoPath class.
Members
| Signature | Description |
|---|---|
GizmoPath() | Creates a new instance of GizmoPath. |
Line(Vector3, Vector3) | Performs the Line operation using the provided parameters (a, b). |
addLine(Vector3, Vector3) | Adds line to the collection. |
addLineUnsafe(Vector3, Vector3) | Adds line unsafe to the collection. |
addPath(List<Vector2>) | Adds path to the collection. |
apply() | Performs the apply operation. |
clear() | Clears or resets the object's state. |
destroy() | Performs the destroy operation. |
getColor() | Returns the current color. |
getMatrix() | Returns the current matrix. |
getPosition() | Returns the current position. |
getRenderMode() | Returns the current render mode. |
getRotation() | Returns the current rotation. |
getScale() | Returns the current scale. |
getUserPointer() | Returns the current user pointer. |
getVertex() | Returns the current vertex. |
getWireFrameWidth() | Returns the current wire frame width. |
indicesCount() | Performs the indicesCount operation. |
indicesCount() | Performs the indicesCount operation. |
indicesCountBackyard() | Performs the indicesCountBackyard operation. |
indicesCountBackyard() | Performs the indicesCountBackyard operation. |
insertIndices(NativeIntBuffer, int) | Performs the insertIndices operation using the provided parameters (nativeIntBuffer, offset). |
insertIndices(NativeIntBuffer, int) | Performs the insertIndices operation using the provided parameters (nativeIntBuffer, offset). |
insertIndicesBackyard(NativeIntBuffer, int) | Performs the insertIndicesBackyard operation using the provided parameters (nativeIntBuffer, offset). |
insertIndicesBackyard(NativeIntBuffer, int) | Performs the insertIndicesBackyard operation using the provided parameters (nativeIntBuffer, offset). |
insertVertices(NativeFloatBuffer, int) | Performs the insertVertices operation using the provided parameters (nativeFloatBuffer, offset). |
insertVertices(NativeFloatBuffer, int) | Performs the insertVertices operation using the provided parameters (nativeFloatBuffer, offset). |
insertVerticesBackyard(NativeFloatBuffer, int) | Performs the insertVerticesBackyard operation using the provided parameters (nativeFloatBuffer, offset). |
insertVerticesBackyard(NativeFloatBuffer, int) | Performs the insertVerticesBackyard operation using the provided parameters (nativeFloatBuffer, offset). |
isEnableTransparency() | Returns whether enable transparency is true. |
setColor(Color) | Sets or updates the color. |
setEnableTransparency(boolean) | Sets or updates the enable transparency. |
setMatrix(float[]) | Sets or updates the matrix. |
setPosition(Vector3) | Sets or updates the position. |
setPosition(float, float, float) | Sets or updates the position. |
setRotation(Quaternion) | Sets or updates the rotation. |
setRotation(float, float, float) | Sets or updates the rotation. |
setRotation(float, float, float, float) | Sets or updates the rotation. |
setScale(Vector3) | Sets or updates the scale. |
setScale(float, float, float) | Sets or updates the scale. |
setUserPointer(Object) | Sets or updates the user pointer. |
setWireFrameWidth(int) | Sets or updates the wire frame width. |
verticesBackyardCount() | Performs the verticesBackyardCount operation. |
verticesBackyardCount() | Performs the verticesBackyardCount operation. |
verticesCount() | Performs the verticesCount operation. |
verticesCount() | Performs the verticesCount operation. |