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Class: PBRShader

This page documents the methods and fields available in the PBRShader class.

Members

SignatureDescription
PBRShader()Creates a new instance of PBRShader.
applyVertexAttributes(Vertex)Performs the applyVertexAttributes operation using the provided parameters (vertex).
compile(VertexShader, FragmentShader, boolean)Performs the compile operation using the provided parameters (vs, fs, debug).
compile(VertexShader, GeometryShader, FragmentShader, boolean)Performs the compile operation using the provided parameters (vs, gs, fs, debug).
posRender(OGLES)Performs the posRender operation using the provided parameters (ogles).
preRender(OGLES)Performs the preRender operation using the provided parameters (ogles).
renderModels(OGLES, Camera, MSRenderData)Renders the object to the current context.
setInputs(OGLES, Camera, MSRenderData)Sets or updates the inputs.
start()Performs the start operation.