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Class: VoxelGenerator

This page documents the methods and fields available in the VoxelGenerator class.

Members

SignatureDescription
beforeChunkBuild(GameObject, VoxelChunk)Performs the beforeChunkBuild operation using the provided parameters (gameObject, voxelChunk).
beforeChunkBuild(GameObject, VoxelChunk)Performs the beforeChunkBuild operation using the provided parameters (gameObject, voxelChunk).
drawFace(int, int, int)Renders the object to the current context.
drawFace(int, int, int, Point3)Renders the object to the current context.
drawFace(int, int, int, Point3)Renders the object to the current context.
getBlockType(int, int, int, int)Returns the current block type.
getBlockType(int, int, int, int)Returns the current block type.
getGroundHeight(int, int)Returns the current ground height.
getGroundHeight(int, int)Returns the current ground height.
getTextureIndex(int, int, int)Returns the current texture index.
getTextureIndex(int, int, int)Returns the current texture index.
loadChunk(int, int)Loads chunk into the object.
loadChunk(int, int)Loads chunk into the object.
onChunkBuilt(GameObject, VoxelChunk)Performs the onChunkBuilt operation using the provided parameters (object, chunk).
onChunkBuilt(GameObject, VoxelChunk)Performs the onChunkBuilt operation using the provided parameters (object, chunk).
onChunkCreated(GameObject, VoxelChunk)Performs the onChunkCreated operation using the provided parameters (object, chunk).
onChunkCreated(GameObject, VoxelChunk)Performs the onChunkCreated operation using the provided parameters (object, chunk).
onFaceBuilt(GameObject, VoxelChunk, int, int, int, Point3, int, int, int, int)Performs the onFaceBuilt operation using the provided parameters (object, chunk, blockType, forwardDir, face, coords, v0i, v1i, v2i, v3i).
onFaceBuilt(GameObject, VoxelChunk, int, int, int, Point3, int, int, int, int)Performs the onFaceBuilt operation using the provided parameters (object, chunk, blockType, forwardDir, face, coords, v0i, v1i, v2i, v3i).
removeListener()Removes listener from the collection.
run()Performs the run operation.
run()Performs the run operation.
setListener(Component)Sets or updates the listener.
storeChunk(OH3LevelIntArray, int, int)Performs the storeChunk operation using the provided parameters (chunk, x, z).
storeChunk(OH3LevelIntArray, int, int)Performs the storeChunk operation using the provided parameters (chunk, x, z).