Class: Transform
This page documents the methods and fields available in the Transform class.
Members
| Signature | Description |
|---|---|
back() | Performs the back operation. |
back(Vector3) | Performs the back operation using the provided parameters (out). |
down() | Performs the down operation. |
down(Vector3) | Performs the down operation using the provided parameters (out). |
forward() | Performs the forward operation. |
forward(Vector3) | Performs the forward operation using the provided parameters (out). |
getGlobalMatrix() | Returns the current global matrix. |
getGlobalMatrix(float[]) | Returns the current global matrix. |
getGlobalPosition() | Returns the current global position. |
getGlobalPosition(Vector3) | Returns the current global position. |
getGlobalRotation() | Returns the current global rotation. |
getGlobalRotation(Quaternion) | Returns the current global rotation. |
getGlobalScale() | Returns the current global scale. |
getGlobalScale(Vector3) | Returns the current global scale. |
getLocalMatrix() | Returns the current local matrix. |
getLocalMatrix(float[]) | Returns the current local matrix. |
getPosition() | Returns the current position. |
getRotation() | Returns the current rotation. |
getScale() | Returns the current scale. |
getState() | Returns the current state. |
globalDistance(SpatialObject) | Performs the globalDistance operation using the provided parameters (other). |
globalDistance(Transform) | Performs the globalDistance operation using the provided parameters (other). |
globalDistance(Vector3) | Performs the globalDistance operation using the provided parameters (other). |
globalSqrtDistance(SpatialObject) | Performs the globalSqrtDistance operation using the provided parameters (other). |
globalSqrtDistance(Transform) | Performs the globalSqrtDistance operation using the provided parameters (other). |
globalSqrtDistance(Vector3) | Performs the globalSqrtDistance operation using the provided parameters (other). |
inverseTransformDirection(Vector3) | Performs the inverseTransformDirection operation using the provided parameters (vector3). |
inverseTransformDirection(Vector3, Vector3) | Performs the inverseTransformDirection operation using the provided parameters (vector3, out). |
inverseTransformPoint(Vector3) | Performs the inverseTransformPoint operation using the provided parameters (vector3). |
inverseTransformPoint(Vector3, Vector3) | Performs the inverseTransformPoint operation using the provided parameters (vector3, out). |
isIgnoreParent() | Returns whether ignore parent is true. |
isStatic() | Returns whether static is true. |
left() | Performs the left operation. |
left(Vector3) | Performs the left operation using the provided parameters (out). |
lerpLookTo(SpatialObject, float) | Performs the lerpLookTo operation using the provided parameters (other, lerpSpeed). |
lerpLookTo(Vector3, float) | Performs the lerpLookTo operation using the provided parameters (other, lerpSpeed). |
lerpLookToIgnoreY(SpatialObject, float) | Performs the lerpLookToIgnoreY operation using the provided parameters (other, lerpSpeed). |
lerpLookToIgnoreY(Vector3, float) | Performs the lerpLookToIgnoreY operation using the provided parameters (other, lerpSpeed). |
lookTo(SpatialObject) | Performs the lookTo operation using the provided parameters (object). |
lookTo(Vector3) | Performs the lookTo operation using the provided parameters (position). |
lookTo(float, float, float) | Performs the lookTo operation using the provided parameters (x, y, z). |
lookToIgnoreY(SpatialObject) | Performs the lookToIgnoreY operation using the provided parameters (object). |
lookToIgnoreY(Vector3) | Performs the lookToIgnoreY operation using the provided parameters (position). |
move(float, float, float) | Transforms or moves the object accordingly. |
moveInSeconds(float, float, float) | Transforms or moves in seconds accordingly. |
mulGlobalVector3(Vector3) | Performs the mulGlobalVector3 operation using the provided parameters (vector3). |
mulLocalVector3(Vector3) | Performs the mulLocalVector3 operation using the provided parameters (vector3). |
recalculateMatrices() | Performs the recalculateMatrices operation. |
right() | Performs the right operation. |
right(Vector3) | Performs the right operation using the provided parameters (out). |
rotate(float, float, float) | Transforms or moves the object accordingly. |
rotateInSeconds(float, float, float) | Transforms or moves in seconds accordingly. |
setGlobalPosition(Vector3) | Sets or updates the global position. |
setGlobalRotation(Quaternion) | Sets or updates the global rotation. |
setGlobalScale(Vector3) | Sets or updates the global scale. |
setIgnoreParent(boolean) | Sets or updates the ignore parent. |
setPosition(Vector3) | Sets or updates the position. |
setPosition(float, float, float) | Sets or updates the position. |
setPositionX(float) | Sets or updates the position x. |
setPositionY(float) | Sets or updates the position y. |
setPositionZ(float) | Sets or updates the position z. |
setRotation(Quaternion) | Sets or updates the rotation. |
setRotation(float, float, float) | Sets or updates the rotation. |
setRotation(float, float, float, float) | Sets or updates the rotation. |
setScale(Vector3) | Sets or updates the scale. |
setScale(float) | Sets or updates the scale. |
setScale(float, float, float) | Sets or updates the scale. |
setState(int) | Sets or updates the state. |
setStatic(boolean) | Sets or updates the static. |
smoothLookTo(SpatialObject, float) | Performs the smoothLookTo operation using the provided parameters (other, lerpSpeed). |
smoothLookTo(Vector3, float) | Performs the smoothLookTo operation using the provided parameters (other, lerpSpeed). |
teleportTo(SpatialObject) | Performs the teleportTo operation using the provided parameters (object). |
teleportTo(Vector3) | Performs the teleportTo operation using the provided parameters (position). |
transformDirection(Vector3) | Performs the transformDirection operation using the provided parameters (vector3). |
transformDirection(Vector3, Vector3) | Performs the transformDirection operation using the provided parameters (vector3, out). |
transformPoint(Vector3) | Performs the transformPoint operation using the provided parameters (vector3). |
transformPoint(Vector3, Vector3) | Performs the transformPoint operation using the provided parameters (vector3, out). |
translate(float, float, float) | Transforms or moves the object accordingly. |
translateInSeconds(float, float, float) | Transforms or moves in seconds accordingly. |
up() | Performs the up operation. |
up(Vector3) | Performs the up operation using the provided parameters (out). |